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WaypointMovementGenerator.h File Reference
#include "MovementGenerator.h"
#include "WaypointManager.h"
#include "Player.h"
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Classes

class  PathMovementBase< T, P >
 
singleton  WaypointMovementGenerator< T >
 
class  WaypointMovementGenerator< Creature >
 
class  FlightPathMovementGenerator
 
struct  FlightPathMovementGenerator::TaxiNodeChangeInfo
 node index where preloading starts More...
 

Macros

#define FLIGHT_TRAVEL_UPDATE   100
 
#define STOP_TIME_FOR_PLAYER   3 * MINUTE * IN_MILLISECONDS
 
#define TIMEDIFF_NEXT_WP   250
 

Macro Definition Documentation

#define FLIGHT_TRAVEL_UPDATE   100
#define STOP_TIME_FOR_PLAYER   3 * MINUTE * IN_MILLISECONDS
#define TIMEDIFF_NEXT_WP   250