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npc_nat_pagle Class Reference

Public Member Functions

 npc_nat_pagle ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_nat_pagle::npc_nat_pagle ( )
inline
92 : CreatureScript("npc_nat_pagle") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

bool npc_nat_pagle::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

104  {
105  if (creature->IsQuestGiver())
106  player->PrepareQuestMenu(creature->GetGUID());
107 
108  if (creature->IsVendor() && player->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE))
109  {
111  player->SEND_GOSSIP_MENU(7640, creature->GetGUID());
112  }
113  else
114  player->SEND_GOSSIP_MENU(7638, creature->GetGUID());
115 
116  return true;
117  }
bool IsVendor() const
Definition: Unit.h:1564
Definition: ScriptedGossip.h:59
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:26
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: GossipDef.h:60
Definition: zone_dustwallow_marsh.cpp:86
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105

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bool npc_nat_pagle::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

95  {
96  player->PlayerTalkClass->ClearMenus();
97  if (action == GOSSIP_ACTION_TRADE)
98  player->GetSession()->SendListInventory(creature->GetGUID());
99 
100  return true;
101  }
Definition: ScriptedGossip.h:59
ObjectGuid const & GetGUID() const
Definition: Object.h:105

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The documentation for this class was generated from the following file: