TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "Player.h"
#include "gnomeregan.h"
Classes | |
class | npc_blastmaster_emi_shortfuse |
struct | npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI |
class | boss_grubbis |
struct | boss_grubbis::boss_grubbisAI |
Enumerations | |
enum | BlastmasterEmi { SAY_BLASTMASTER_0 = 0, SAY_BLASTMASTER_1 = 1, SAY_BLASTMASTER_2 = 2, SAY_BLASTMASTER_3 = 3, SAY_BLASTMASTER_4 = 4, SAY_BLASTMASTER_5 = 5, SAY_BLASTMASTER_6 = 6, SAY_BLASTMASTER_7 = 7, SAY_BLASTMASTER_8 = 8, SAY_BLASTMASTER_9 = 9, SAY_BLASTMASTER_10 = 10, SAY_BLASTMASTER_11 = 11, SAY_BLASTMASTER_12 = 12, SAY_BLASTMASTER_13 = 13, SAY_BLASTMASTER_14 = 14, SAY_BLASTMASTER_15 = 15, SAY_BLASTMASTER_16 = 16, SAY_BLASTMASTER_17 = 17, SAY_BLASTMASTER_18 = 18, SAY_BLASTMASTER_19 = 19, SAY_GRUBBIS = 0 } |
Functions | |
void | AddSC_gnomeregan () |
Variables | |
const Position | SpawnPosition [] |
enum BlastmasterEmi |
void AddSC_gnomeregan | ( | ) |