NecroticPlagueTargetCheck::NecroticPlagueTargetCheck |
( |
Unit const * |
obj, |
|
|
uint32 |
notAura1 = 0 , |
|
|
uint32 |
notAura2 = 0 |
|
) |
| |
|
inline |
Unit const * _sourceObj
Definition: boss_the_lich_king.cpp:373
uint32 _notAura2
Definition: boss_the_lich_king.cpp:375
uint32 _notAura1
Definition: boss_the_lich_king.cpp:374
bool NecroticPlagueTargetCheck::operator() |
( |
Unit * |
unit | ) |
const |
|
inline |
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
Definition: Unit.cpp:4240
Unit const * _sourceObj
Definition: boss_the_lich_king.cpp:373
uint32 _notAura2
Definition: boss_the_lich_king.cpp:375
TypeID GetTypeId() const
Definition: Object.h:113
Definition: boss_the_lich_king.cpp:76
uint32 _notAura1
Definition: boss_the_lich_king.cpp:374
Definition: ObjectGuid.h:33
bool isTargetableForAttack(bool checkFakeDeath=true) const
Definition: Unit.cpp:9987
uint32 NecroticPlagueTargetCheck::_notAura1 |
|
private |
uint32 NecroticPlagueTargetCheck::_notAura2 |
|
private |
Unit const* NecroticPlagueTargetCheck::_sourceObj |
|
private |
The documentation for this class was generated from the following file: