#include <LFGMgr.h>
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| LfgQueueStatusData (uint8 _queueId=0, uint32 _dungeonId=0, time_t _joinTime=0, int32 _waitTime=-1, int32 _waitTimeAvg=-1, int32 _waitTimeTank=-1, int32 _waitTimeHealer=-1, int32 _waitTimeDps=-1, uint32 _queuedTime=0, uint8 _tanks=0, uint8 _healers=0, uint8 _dps=0) |
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lfg::LfgQueueStatusData::LfgQueueStatusData |
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uint8 |
_queueId = 0 , |
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uint32 |
_dungeonId = 0 , |
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time_t |
_joinTime = 0 , |
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int32 |
_waitTime = -1 , |
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int32 |
_waitTimeAvg = -1 , |
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int32 |
_waitTimeTank = -1 , |
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int32 |
_waitTimeHealer = -1 , |
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int32 |
_waitTimeDps = -1 , |
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uint32 |
_queuedTime = 0 , |
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uint8 |
_tanks = 0 , |
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uint8 |
_healers = 0 , |
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uint8 |
_dps = 0 |
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) |
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inline |
uint8 dps
Definition: LFGMgr.h:194
uint32 queuedTime
Definition: LFGMgr.h:191
int32 waitTime
Definition: LFGMgr.h:186
int32 waitTimeAvg
Definition: LFGMgr.h:187
uint8 queueId
Definition: LFGMgr.h:183
uint32 dungeonId
Definition: LFGMgr.h:184
uint8 healers
Definition: LFGMgr.h:193
time_t joinTime
Definition: LFGMgr.h:185
int32 waitTimeTank
Definition: LFGMgr.h:188
int32 waitTimeHealer
Definition: LFGMgr.h:189
uint8 tanks
Definition: LFGMgr.h:192
int32 waitTimeDps
Definition: LFGMgr.h:190
uint8 lfg::LfgQueueStatusData::dps |
uint32 lfg::LfgQueueStatusData::dungeonId |
uint8 lfg::LfgQueueStatusData::healers |
time_t lfg::LfgQueueStatusData::joinTime |
uint32 lfg::LfgQueueStatusData::queuedTime |
uint8 lfg::LfgQueueStatusData::queueId |
uint8 lfg::LfgQueueStatusData::tanks |
int32 lfg::LfgQueueStatusData::waitTime |
int32 lfg::LfgQueueStatusData::waitTimeAvg |
int32 lfg::LfgQueueStatusData::waitTimeDps |
int32 lfg::LfgQueueStatusData::waitTimeHealer |
int32 lfg::LfgQueueStatusData::waitTimeTank |
The documentation for this struct was generated from the following file: