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ScriptedEscortAI.cpp File Reference
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Group.h"
+ Include dependency graph for ScriptedEscortAI.cpp:

Enumerations

enum  Points {
  POINT_LAST_POINT = 0xFFFFFF, POINT_HOME = 0xFFFFFE, POINT_COMBAT_START = 0xFFFFFF, POINT_STORM = 1,
  POINT_INTRO = 1, POINT_STRANGE_GONG = 2, POINT_START_DOOR_OPENING_1 = 3, POINT_START_DOOR_OPENING_2 = 4,
  POINT_ANRAPHET_ACTIVATE = 0, MAX_BRANN_WAYPOINTS_INTRO = 17, POINT_AIR = 0, POINT_GROUND = 1,
  POINT_PARALYZE = 2, POINT_NONE, POINT_INTRO_MOVE, POINT_FLY_UP,
  POINT_ABOVE_PLATFORM, POINT_PLATFORM, POINT_GROUND, POINT_KRICK_INTRO = 364770,
  POINT_KRICK_DEATH = 364771, POINT_INTRO_DESPAWN = 380040, POINT_KINETIC_BOMB_IMPACT = 384540, POINT_CENTER = 1,
  POINT_AIR = 2, POINT_GROUND = 3, POINT_MINCHAR = 4, POINT_FESTERGUT = 366260,
  POINT_ROTFACE = 366270, POINT_TABLE = 366780, POINT_BRANN_INTRO = 0, MAX_BRANN_WAYPOINTS_INTRO = 10,
  POINT_BRANN_OUTRO = 10, POINT_BRANN_OUTRO_END = 11, POINT_ALGALON_LAND = 1, POINT_ALGALON_OUTRO = 2
}
 

Enumeration Type Documentation

enum Points
Enumerator
POINT_LAST_POINT 
POINT_HOME 
POINT_COMBAT_START 
POINT_STORM 
POINT_INTRO 
POINT_STRANGE_GONG 
POINT_START_DOOR_OPENING_1 
POINT_START_DOOR_OPENING_2 
POINT_ANRAPHET_ACTIVATE 
MAX_BRANN_WAYPOINTS_INTRO 
POINT_AIR 
POINT_GROUND 
POINT_PARALYZE 
POINT_NONE 
POINT_INTRO_MOVE 
POINT_FLY_UP 
POINT_ABOVE_PLATFORM 
POINT_PLATFORM 
POINT_GROUND 
POINT_KRICK_INTRO 
POINT_KRICK_DEATH 
POINT_INTRO_DESPAWN 
POINT_KINETIC_BOMB_IMPACT 
POINT_CENTER 
POINT_AIR 
POINT_GROUND 
POINT_MINCHAR 
POINT_FESTERGUT 
POINT_ROTFACE 
POINT_TABLE 
POINT_BRANN_INTRO 
MAX_BRANN_WAYPOINTS_INTRO 
POINT_BRANN_OUTRO 
POINT_BRANN_OUTRO_END 
POINT_ALGALON_LAND 
POINT_ALGALON_OUTRO 
32 {
33  POINT_LAST_POINT = 0xFFFFFF,
34  POINT_HOME = 0xFFFFFE
35 };
Definition: ScriptedEscortAI.cpp:34
Definition: ScriptedEscortAI.cpp:33