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Vector4.cpp File Reference
#include <stdlib.h>
#include <limits>
#include "G3D/Vector4.h"
#include "G3D/Color4.h"
#include "G3D/g3dmath.h"
#include "G3D/stringutils.h"
#include "G3D/BinaryInput.h"
#include "G3D/BinaryOutput.h"
#include "G3D/Vector4int8.h"
#include "G3D/Matrix4.h"
#include "G3D/Any.h"
+ Include dependency graph for Vector4.cpp:

Namespaces

 G3D
 

Functions

void G3D::serialize (const Vector4 &v, class BinaryOutput &b)
 
void G3D::deserialize (Vector4 &v, class BinaryInput &b)
 

Detailed Description

Morgan McGuire, http://graphics.cs.williams.edu

2001-07-09 2010-11-05