TrinityCore
|
#include <stdlib.h>
#include <limits>
#include "G3D/Vector4.h"
#include "G3D/Color4.h"
#include "G3D/g3dmath.h"
#include "G3D/stringutils.h"
#include "G3D/BinaryInput.h"
#include "G3D/BinaryOutput.h"
#include "G3D/Vector4int8.h"
#include "G3D/Matrix4.h"
#include "G3D/Any.h"
Namespaces | |
G3D | |
Functions | |
void | G3D::serialize (const Vector4 &v, class BinaryOutput &b) |
void | G3D::deserialize (Vector4 &v, class BinaryInput &b) |
Morgan McGuire, http://graphics.cs.williams.edu
2001-07-09 2010-11-05