ThunderingStormCheck::ThunderingStormCheck |
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WorldObject * |
source | ) |
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inline |
WorldObject const * _source
Definition: boss_murmur.cpp:250
246 return distSq < (25.0f * 25.0f) || distSq > (100.0f * 100.0f);
float GetExactDist2dSq(float x, float y) const
Definition: Position.h:132
WorldObject const * _source
Definition: boss_murmur.cpp:250
The documentation for this class was generated from the following file: