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instance_ruby_sanctum.cpp File Reference
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "TemporarySummon.h"
#include "WorldPacket.h"
#include "ruby_sanctum.h"
+ Include dependency graph for instance_ruby_sanctum.cpp:

Classes

class  instance_ruby_sanctum
 
struct  instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript
 

Functions

void AddSC_instance_ruby_sanctum ()
 

Variables

BossBoundaryData const boundaries
 
DoorData const doorData []
 

Function Documentation

void AddSC_instance_ruby_sanctum ( )
325 {
326  new instance_ruby_sanctum();
327 }
Definition: instance_ruby_sanctum.cpp:38

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Variable Documentation

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_GENERAL_ZARITHRIAN, new EllipseBoundary(Position(3013.409f, 529.492f), 45.0, 100.0) },
{ DATA_HALION, new CircleBoundary(Position(3156.037f, 533.2656f), 48.5) }
}
Definition: AreaBoundary.h:82
Definition: AreaBoundary.h:98
Definition: ruby_sanctum.h:34
Definition: ruby_sanctum.h:32
Definition: Position.h:27
DoorData const doorData[]
Initial value:
=
{
{0, 0, DOOR_TYPE_ROOM },
}
Definition: InstanceScript.h:69
Definition: InstanceScript.h:68
Definition: ruby_sanctum.h:31
Definition: ruby_sanctum.h:107