TrinityCore
|
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "TemporarySummon.h"
#include "WorldPacket.h"
#include "ruby_sanctum.h"
Classes | |
class | instance_ruby_sanctum |
struct | instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript |
Functions | |
void | AddSC_instance_ruby_sanctum () |
Variables | |
BossBoundaryData const | boundaries |
DoorData const | doorData [] |
void AddSC_instance_ruby_sanctum | ( | ) |
BossBoundaryData const boundaries |