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TrinityCore
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#include "G3D/platform.h"#include "G3D/Vector3.h"#include "G3D/Vector4.h"#include "G3D/Matrix3.h"#include "G3D/Array.h"#include <math.h>#include <string>#include <stdio.h>#include <cstdarg>#include <assert.h>
Include dependency graph for CoordinateFrame.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | G3D::CoordinateFrame |
| A rigid body RT (rotation-translation) transformation. More... | |
Namespaces | |
| G3D | |
Morgan McGuire, http://graphics.cs.williams.edu
2001-03-04 2012-07-29
Copyright 2000-2012, Morgan McGuire. All rights reserved.
1.8.8