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CoordinateFrame.h File Reference
#include "G3D/platform.h"
#include "G3D/Vector3.h"
#include "G3D/Vector4.h"
#include "G3D/Matrix3.h"
#include "G3D/Array.h"
#include <math.h>
#include <string>
#include <stdio.h>
#include <cstdarg>
#include <assert.h>
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Classes

class  G3D::CoordinateFrame
 A rigid body RT (rotation-translation) transformation. More...
 

Namespaces

 G3D
 

Detailed Description

Morgan McGuire, http://graphics.cs.williams.edu

2001-03-04 2012-07-29

Copyright 2000-2012, Morgan McGuire. All rights reserved.