TrinityCore
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#include "Common.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "Unit.h"
#include "Spell.h"
#include "SmartScript.h"
#include "SmartScriptMgr.h"
#include "GameObjectAI.h"
Go to the source code of this file.
Classes | |
class | SmartAI |
class | SmartGameObjectAI |
Enumerations | |
enum | SmartEscortState { SMART_ESCORT_NONE = 0x000, SMART_ESCORT_ESCORTING = 0x001, SMART_ESCORT_RETURNING = 0x002, SMART_ESCORT_PAUSED = 0x004 } |
enum | SmartEscortVars { SMART_ESCORT_MAX_PLAYER_DIST = 50, SMART_MAX_AID_DIST = SMART_ESCORT_MAX_PLAYER_DIST / 2 } |
Functions | |
void | AddSC_SmartScripts () |
Registers scripts required by the SAI scripting system. More... | |
enum SmartEscortState |
enum SmartEscortVars |
void AddSC_SmartScripts | ( | ) |
Registers scripts required by the SAI scripting system.