TrinityCore
|
This is the complete list of members for Battlenet::GameUtilitiesService, including all inherited members.
_session | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | protected |
BaseService typedef | Battlenet::GameUtilitiesService | private |
GameUtilitiesService(WorldSession *session) | Battlenet::GameUtilitiesService | |
GetCallerInfo() const override | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | inlineprotected |
HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const *request, game_utilities::v1::GetAllValuesForAttributeResponse *response) override | Battlenet::GameUtilitiesService | |
HandleProcessClientRequest(game_utilities::v1::ClientRequest const *request, game_utilities::v1::ClientResponse *response) override | Battlenet::GameUtilitiesService | |
HandleRealmJoinRequest(std::unordered_map< std::string, Variant const * > params, game_utilities::v1::ClientResponse *response) | Battlenet::GameUtilitiesService | private |
HandleRealmListRequest(std::unordered_map< std::string, Variant const * > params, game_utilities::v1::ClientResponse *response) | Battlenet::GameUtilitiesService | private |
SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback) override | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | inlineprotected |
SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) override | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | inlineprotected |
SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, uint32 status) override | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | inlineprotected |
SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response) override | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | inlineprotected |
WorldserverService(WorldSession *session) | Battlenet::WorldserverService< game_utilities::v1::GameUtilitiesService > | inline |