9 #ifndef G3D_GAMEUNITS_H
10 #define G3D_GAMEUNITS_H
Definition: G3DGameUnits.h:32
Definition: G3DGameUnits.h:32
double SimTime
Definition: G3DGameUnits.h:22
Definition: G3DGameUnits.h:32
Definition: G3DGameUnits.h:32
SimTime toSeconds(int hour, int minute, double seconds, AMPM ap)
Definition: G3DGameUnits.h:29
AMPM
Definition: G3DGameUnits.h:29
double GameTime
Definition: G3DGameUnits.h:17
float seconds()
Definition: units.h:97
double RealTime
Definition: G3DGameUnits.h:27
Definition: G3DGameUnits.h:29
Definition: G3DGameUnits.h:32
Definition: G3DGameUnits.h:32
Definition: G3DGameUnits.h:32
Definition: G3DGameUnits.h:32
Definition: G3DGameUnits.h:32