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npc_highlord_darion_mograine Class Reference

Classes

struct  npc_highlord_darion_mograineAI
 

Public Member Functions

 npc_highlord_darion_mograine ()
 
bool OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override
 
bool OnGossipHello (Player *player, Creature *creature) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_highlord_darion_mograine::npc_highlord_darion_mograine ( )
inline
271 : CreatureScript("npc_highlord_darion_mograine") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_highlord_darion_mograine::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

301  {
302  return new npc_highlord_darion_mograineAI(creature);
303  }
bool npc_highlord_darion_mograine::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

288  {
289  if (creature->IsQuestGiver())
290  player->PrepareQuestMenu(creature->GetGUID());
291 
292  if (player->GetQuestStatus(12801) == QUEST_STATUS_INCOMPLETE)
293  player->ADD_GOSSIP_ITEM(0, "I am ready.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
294 
295  player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
296 
297  return true;
298  }
Definition: ScriptedGossip.h:71
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: QuestDef.h:113

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bool npc_highlord_darion_mograine::OnGossipSelect ( Player player,
Creature creature,
uint32  ,
uint32  action 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

274  {
275  player->PlayerTalkClass->ClearMenus();
276  switch (action)
277  {
278  case GOSSIP_ACTION_INFO_DEF+1:
279  player->CLOSE_GOSSIP_MENU();
281  ENSURE_AI(npc_highlord_darion_mograine::npc_highlord_darion_mograineAI, creature->AI())->Start(true, false, player->GetGUID());
282  break;
283  }
284  return true;
285  }
Definition: ScriptedGossip.h:71
#define ENSURE_AI(a, b)
Definition: ScriptedCreature.h:29
CreatureAI * AI() const
Definition: Creature.h:525

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The documentation for this class was generated from the following file: