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DreamFogTargetSelector Class Reference
Public Member Functions
DreamFogTargetSelector
()
bool
operator()
(
WorldObject
*object)
Constructor & Destructor Documentation
DreamFogTargetSelector::DreamFogTargetSelector
(
)
inline
703
{ }
Member Function Documentation
bool
DreamFogTargetSelector::operator()
(
WorldObject
*
object
)
inline
706
{
707
if
(
Unit
* unit = object->
ToUnit
())
708
return
unit->HasAura(
SPELL_SLEEP
);
709
return
true
;
710
}
SPELL_SLEEP
Definition:
boss_emerald_dragons.cpp:49
Unit
Definition:
Unit.h:1305
Object::ToUnit
Unit * ToUnit()
Definition:
Object.h:197
Here is the call graph for this function:
The documentation for this class was generated from the following file:
src/server/scripts/World/
boss_emerald_dragons.cpp
Generated on Tue Apr 5 2016 20:17:19 for TrinityCore by
1.8.8