TrinityCore
|
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/HashTrait.h"
#include "G3D/unorm16.h"
Go to the source code of this file.
Classes | |
struct | HashTrait< G3D::Vector2unorm16 > |
Namespaces | |
G3D | |
Typedefs | |
typedef Vector2unorm16 | G3D::Point2unorm16 |
Functions | |
bool | G3D::operator> (const Vector2unorm16 &) const |
bool | G3D::operator<= (const Vector2unorm16 &) const |
bool | G3D::operator>= (const Vector2unorm16 &) const |
G3D::Vector2unorm16 () | |
G3D::Vector2unorm16 (G3D::unorm16 _x, G3D::unorm16 _y) | |
G3D::Vector2unorm16 (float _x, float _y) | |
G3D::Vector2unorm16 (const class Vector2 &v) | |
G3D::Vector2unorm16 (class BinaryInput &bi) | |
G3D::Vector2unorm16 (const class Any &a) | |
class Any | G3D::toAny () const |
Vector2int16 & | G3D::operator= (const Any &a) |
G3D::int16 & | G3D::operator[] (int i) |
bool | G3D::operator== (const Vector2unorm16 &rkVector) const |
bool | G3D::operator!= (const Vector2unorm16 &rkVector) const |
void | G3D::serialize (class BinaryOutput &bo) const |
void | G3D::deserialize (class BinaryInput &bi) |
size_t | G3D::hashCode () const |
Variables | |
G3D::Vector2unorm16 | |
Morgan McGuire, morga[email protected] .will iams .edu
2003-03-13 2012-03-13
Copyright 2000-2012, Morgan McGuire. All rights reserved.