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TrinityCore
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#include <GameEventMgr.h>
Public Attributes | |
| uint16 | event_id |
| uint32 | condition |
| float | num |
| uint32 GameEventQuestToEventConditionNum::condition |
| uint16 GameEventQuestToEventConditionNum::event_id |
| float GameEventQuestToEventConditionNum::num |
1.8.8