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FleeingMovementGenerator.cpp File Reference
#include "Creature.h"
#include "CreatureAI.h"
#include "FleeingMovementGenerator.h"
#include "PathGenerator.h"
#include "ObjectAccessor.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
#include "Player.h"
#include "VMapFactory.h"
+ Include dependency graph for FleeingMovementGenerator.cpp:

Macros

#define MIN_QUIET_DISTANCE   28.0f
 
#define MAX_QUIET_DISTANCE   43.0f
 

Macro Definition Documentation

#define MAX_QUIET_DISTANCE   43.0f
#define MIN_QUIET_DISTANCE   28.0f