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WorldPackets::Loot::LootItemData Struct Reference

#include <LootPackets.h>

Public Attributes

uint8 Type = 0
 
uint8 UIType = 0
 
uint32 Quantity = 0
 
uint8 LootItemType = 0
 
uint8 LootListID = 0
 
bool CanTradeToTapList = false
 
WorldPackets::Item::ItemInstance Loot
 

Member Data Documentation

bool WorldPackets::Loot::LootItemData::CanTradeToTapList = false
WorldPackets::Item::ItemInstance WorldPackets::Loot::LootItemData::Loot
uint8 WorldPackets::Loot::LootItemData::LootItemType = 0
uint8 WorldPackets::Loot::LootItemData::LootListID = 0
uint32 WorldPackets::Loot::LootItemData::Quantity = 0
uint8 WorldPackets::Loot::LootItemData::Type = 0
uint8 WorldPackets::Loot::LootItemData::UIType = 0

The documentation for this struct was generated from the following file: