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WorldPackets::Party::GroupDifficultySettings Struct Reference

#include <PartyPackets.h>

Public Attributes

uint32 DungeonDifficultyID = 0u
 
uint32 RaidDifficultyID = 0u
 
uint32 LegacyRaidDifficultyID = 0u
 

Member Data Documentation

uint32 WorldPackets::Party::GroupDifficultySettings::DungeonDifficultyID = 0u
uint32 WorldPackets::Party::GroupDifficultySettings::LegacyRaidDifficultyID = 0u
uint32 WorldPackets::Party::GroupDifficultySettings::RaidDifficultyID = 0u

The documentation for this struct was generated from the following file: