49 Model(std::string& filename);
~Model()
Definition: model.h:50
ModelInstance()
Definition: model.h:61
Vec3D fixCoordSystem(Vec3D v)
Definition: model.cpp:137
arena_t NULL
Definition: jemalloc_internal.h:624
bool open()
Definition: model.cpp:34
Vec3D pos
Definition: model.h:57
uint32 id
Definition: model.h:56
bool ConvertToVMAPModel(char const *outfilename)
Definition: model.cpp:72
Vec3D rot
Definition: model.h:57
Vec3D * vertices
Definition: model.h:43
ModelHeader header
Definition: model.h:42
std::string filename
Definition: model.h:40
uint32_t uint32
Definition: Define.h:150
uint16_t uint16
Definition: Define.h:151
uint16 flags
Definition: model.h:58
float sc
Definition: model.h:59
uint16 * indices
Definition: model.h:44
void _unload()
Definition: model.h:33
Model(std::string &filename)
Definition: model.cpp:29
uint16 scale
Definition: model.h:58