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npc_aged_dying_ancient_kodo Class Reference

Classes

struct  npc_aged_dying_ancient_kodoAI
 

Public Member Functions

 npc_aged_dying_ancient_kodo ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_aged_dying_ancient_kodo::npc_aged_dying_ancient_kodo ( )
inline
60 : CreatureScript("npc_aged_dying_ancient_kodo") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_aged_dying_ancient_kodo::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

120  {
121  return new npc_aged_dying_ancient_kodoAI(creature);
122  }
bool npc_aged_dying_ancient_kodo::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

108  {
109  if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
110  {
111  player->TalkedToCreature(creature->GetEntry(), ObjectGuid::Empty);
112  player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);
113  }
114 
115  player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
116  return true;
117  }
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
Definition: Unit.cpp:4240
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
Definition: zone_desolace.cpp:52
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: zone_desolace.cpp:51
uint32 GetEntry() const
Definition: Object.h:107

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The documentation for this class was generated from the following file: