TrinityCore
|
#include <BattlefieldWG.h>
Public Attributes | |
uint8 | TowerId |
struct { | |
uint8 Damaged | |
uint8 Destroyed | |
} | TextIds |
uint8 StaticWintergraspTowerInfo::Damaged |
uint8 StaticWintergraspTowerInfo::Destroyed |
struct { ... } StaticWintergraspTowerInfo::TextIds |
uint8 StaticWintergraspTowerInfo::TowerId |