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| | npc_slim () |
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| bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override |
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| bool | OnGossipHello (Player *player, Creature *creature) override |
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| virtual bool | OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *) |
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| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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| virtual uint32 | GetDialogStatus (Player *, Creature *) |
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| virtual CreatureAI * | GetAI (Creature *) const |
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| virtual void | OnHeal (Unit *, Unit *, uint32 &) |
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| virtual void | OnDamage (Unit *, Unit *, uint32 &) |
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| virtual void | ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &) |
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| virtual void | ModifyMeleeDamage (Unit *, Unit *, uint32 &) |
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| virtual void | ModifySpellDamageTaken (Unit *, Unit *, int32 &) |
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| const std::string & | GetName () const |
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| virtual void | OnUpdate (Creature *, uint32) |
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CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586
Reimplemented from CreatureScript.
583 player->SEND_GOSSIP_MENU(9896, creature->
GetGUID());
586 player->SEND_GOSSIP_MENU(9895, creature->
GetGUID());
bool IsVendor() const
Definition: Unit.h:1564
Definition: ScriptedGossip.h:59
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:26
Definition: SharedDefines.h:217
Definition: GossipDef.h:60
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: zone_terokkar_forest.cpp:561
Reimplemented from CreatureScript.
571 player->PlayerTalkClass->ClearMenus();
573 player->GetSession()->SendListInventory(creature->
GetGUID());
Definition: ScriptedGossip.h:59
ObjectGuid const & GetGUID() const
Definition: Object.h:105
The documentation for this class was generated from the following file: