TrinityCore
|
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "stratholme.h"
#include "Group.h"
#include "Player.h"
#include "SpellInfo.h"
Classes | |
class | go_gauntlet_gate |
class | npc_restless_soul |
struct | npc_restless_soul::npc_restless_soulAI |
class | npc_spectral_ghostly_citizen |
struct | npc_spectral_ghostly_citizen::npc_spectral_ghostly_citizenAI |
Enumerations | |
enum | RestlessSoul { SPELL_EGAN_BLASTER = 17368, SPELL_SOUL_FREED = 17370, QUEST_RESTLESS_SOUL = 5282, NPC_RESTLESS = 11122, NPC_FREED = 11136 } |
enum | GhostlyCitizenSpells { SPELL_HAUNTING_PHANTOM = 16336, SPELL_SLAP = 6754 } |
Functions | |
void | AddSC_stratholme () |
enum GhostlyCitizenSpells |
enum RestlessSoul |
void AddSC_stratholme | ( | ) |