|
| npc_razael_and_lyana () |
|
bool | OnGossipHello (Player *player, Creature *creature) override |
|
bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override |
|
virtual bool | OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *) |
|
virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
|
virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
|
virtual uint32 | GetDialogStatus (Player *, Creature *) |
|
virtual CreatureAI * | GetAI (Creature *) const |
|
virtual void | OnHeal (Unit *, Unit *, uint32 &) |
|
virtual void | OnDamage (Unit *, Unit *, uint32 &) |
|
virtual void | ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &) |
|
virtual void | ModifyMeleeDamage (Unit *, Unit *, uint32 &) |
|
virtual void | ModifySpellDamageTaken (Unit *, Unit *, int32 &) |
|
const std::string & | GetName () const |
|
virtual void | OnUpdate (Creature *, uint32) |
|
npc_razael_and_lyana::npc_razael_and_lyana |
( |
| ) |
|
|
inline |
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586
Reimplemented from CreatureScript.
246 player->PrepareQuestMenu(creature->
GetGUID());
268 player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->
GetGUID());
#define GOSSIP_RAZAEL_REPORT
Definition: zone_howling_fjord.cpp:224
#define GOSSIP_LYANA_REPORT
Definition: zone_howling_fjord.cpp:225
Definition: zone_howling_fjord.cpp:231
Definition: ScriptedGossip.h:71
Definition: zone_howling_fjord.cpp:232
Definition: zone_howling_fjord.cpp:234
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: zone_howling_fjord.cpp:230
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
Definition: QuestDef.h:113
uint32 GetEntry() const
Definition: Object.h:107
Definition: zone_howling_fjord.cpp:229
Reimplemented from CreatureScript.
274 player->PlayerTalkClass->ClearMenus();
Definition: zone_howling_fjord.cpp:231
Definition: ScriptedGossip.h:71
Definition: zone_howling_fjord.cpp:233
Definition: zone_howling_fjord.cpp:230
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: zone_howling_fjord.cpp:235
The documentation for this class was generated from the following file: