honor_commandscript::honor_commandscript |
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CommandScript(const char *name)
Definition: ScriptMgr.cpp:1616
std::vector<ChatCommand> honor_commandscript::GetCommands |
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Implements CommandScript.
38 static std::vector<ChatCommand> honorAddCommandTable =
44 static std::vector<ChatCommand> honorCommandTable =
50 static std::vector<ChatCommand> commandTable =
static bool HandleHonorUpdateCommand(ChatHandler *handler, char const *)
Definition: cs_honor.cpp:98
arena_t NULL
Definition: jemalloc_internal.h:624
static bool HandleHonorAddCommand(ChatHandler *handler, char const *args)
Definition: cs_honor.cpp:57
static bool HandleHonorAddKillCommand(ChatHandler *handler, char const *)
Definition: cs_honor.cpp:79
75 target->RewardHonor(
NULL, 1, amount);
void SetSentErrorMessage(bool val)
Definition: Chat.h:138
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
arena_t NULL
Definition: jemalloc_internal.h:624
bool HasLowerSecurity(Player *target, ObjectGuid guid, bool strong=false)
Definition: Chat.cpp:77
uint32_t uint32
Definition: Define.h:150
Player * getSelectedPlayer()
Definition: Chat.cpp:579
uint32_t uint32
Definition: g3dmath.h:168
virtual void SendSysMessage(char const *str, bool escapeCharacters=false)
Definition: Chat.cpp:152
Definition: Language.h:509
void SetSentErrorMessage(bool val)
Definition: Chat.h:138
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
Unit * getSelectedUnit()
Definition: Chat.cpp:591
Player * GetPlayer() const
Definition: WorldSession.h:927
bool HasLowerSecurity(Player *target, ObjectGuid guid, bool strong=false)
Definition: Chat.cpp:77
Player * ToPlayer()
Definition: Object.h:191
WorldSession * GetSession()
Definition: Chat.h:59
virtual void SendSysMessage(char const *str, bool escapeCharacters=false)
Definition: Chat.cpp:152
Definition: Language.h:509
112 target->UpdateHonorFields();
void SetSentErrorMessage(bool val)
Definition: Chat.h:138
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
bool HasLowerSecurity(Player *target, ObjectGuid guid, bool strong=false)
Definition: Chat.cpp:77
Player * getSelectedPlayer()
Definition: Chat.cpp:579
virtual void SendSysMessage(char const *str, bool escapeCharacters=false)
Definition: Chat.cpp:152
Definition: Language.h:509
The documentation for this class was generated from the following file: