TrinityCore
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#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/Array.h"
#include "G3D/MemoryManager.h"
Go to the source code of this file.
Classes | |
class | G3D::AreaMemoryManager |
Allocates memory in large blocks and then frees it as an area. More... | |
class | G3D::AreaMemoryManager::Buffer |
Namespaces | |
G3D | |
Typedefs | |
typedef AreaMemoryManager | G3D::CoherentAllocator |
Morgan McGuire, http://graphics.cs.williams.edu
2009-01-20 2010-10-29
Copyright 2000-2012, Morgan McGuire. All rights reserved.