#include <ScriptMgr.h>
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virtual void | OnAddMember (Guild *, Player *, uint8 &) |
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virtual void | OnRemoveMember (Guild *, ObjectGuid, bool, bool) |
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virtual void | OnMOTDChanged (Guild *, const std::string &) |
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virtual void | OnInfoChanged (Guild *, const std::string &) |
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virtual void | OnCreate (Guild *, Player *, const std::string &) |
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virtual void | OnDisband (Guild *) |
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virtual void | OnMemberWitdrawMoney (Guild *, Player *, uint64 &, bool) |
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virtual void | OnMemberDepositMoney (Guild *, Player *, uint64 &) |
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virtual void | OnItemMove (Guild *, Player *, Item *, bool, uint8, uint8, bool, uint8, uint8) |
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virtual void | OnEvent (Guild *, uint8, ObjectGuid::LowType, ObjectGuid::LowType, uint8) |
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virtual void | OnBankEvent (Guild *, uint8, uint8, ObjectGuid::LowType, uint64, uint16, uint8) |
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const std::string & | GetName () const |
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GuildScript::GuildScript |
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const char * |
name | ) |
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protected |
static void AddScript(TScript *const script, bool addToDeleteContainer=true)
Definition: ScriptMgr.cpp:111
ScriptObject(const char *name)
Definition: ScriptMgr.h:159
virtual void GuildScript::OnDisband |
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Guild * |
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inlinevirtual |
virtual void GuildScript::OnInfoChanged |
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Guild * |
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const std::string & |
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) |
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inlinevirtual |
virtual void GuildScript::OnMOTDChanged |
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Guild * |
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const std::string & |
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) |
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inlinevirtual |
The documentation for this class was generated from the following files: