#include <SmartScriptMgr.h>
| struct { ... } SmartAction::active |
| struct { ... } SmartAction::addUnitFlag |
| uint32 SmartAction::attackInvoker |
| struct { ... } SmartAction::autoAttack |
| struct { ... } SmartAction::callHelp |
| struct { ... } SmartAction::cast |
| struct { ... } SmartAction::closestWaypointFromList |
| struct { ... } SmartAction::combatMove |
| struct { ... } SmartAction::creatureGroup |
| uint32 SmartAction::creditType |
| struct { ... } SmartAction::delunitByte |
| uint32 SmartAction::despawnTime |
| struct { ... } SmartAction::emote |
| struct { ... } SmartAction::enterVehicle |
| struct { ... } SmartAction::equip |
| struct { ... } SmartAction::faction |
| struct { ... } SmartAction::flee |
| struct { ... } SmartAction::follow |
| struct { ... } SmartAction::forceDespawn |
| struct { ... } SmartAction::gameEventStart |
| struct { ... } SmartAction::gameEventStop |
| struct { ... } SmartAction::goFlag |
| uint32 SmartAction::goRespawnTime |
| uint32 SmartAction::gossipMenuId |
| uint32 SmartAction::gossipNpcTextId |
| struct { ... } SmartAction::incEventPhase |
| struct { ... } SmartAction::ingamePhaseGroup |
| struct { ... } SmartAction::ingamePhaseId |
| struct { ... } SmartAction::installTtemplate |
| struct { ... } SmartAction::interruptSpellCasting |
| struct { ... } SmartAction::invincHP |
| struct { ... } SmartAction::item |
| struct { ... } SmartAction::jump |
| struct { ... } SmartAction::killedMonster |
| struct { ... } SmartAction::morphOrMount |
| struct { ... } SmartAction::moveRandom |
| struct { ... } SmartAction::MoveToPos |
| struct { ... } SmartAction::movie |
| struct { ... } SmartAction::power |
| struct { ... } SmartAction::quest |
| struct { ... } SmartAction::randomEmote |
| struct { ... } SmartAction::randomPhase |
| struct { ... } SmartAction::randomPhaseRange |
| struct { ... } SmartAction::randomSound |
| struct { ... } SmartAction::randTimedActionList |
| struct { ... } SmartAction::raw |
Note for any new future actions All parameters must have type uint32
| struct { ... } SmartAction::react |
| uint32 SmartAction::reactState |
| uint32 SmartAction::regenHealth |
| struct { ... } SmartAction::removeAura |
| struct { ... } SmartAction::removeUnitFlag |
| struct { ... } SmartAction::RespawnTarget |
| struct { ... } SmartAction::sendGoCustomAnim |
| struct { ... } SmartAction::sendGossipMenu |
| struct { ... } SmartAction::sendTargetToTarget |
| struct { ... } SmartAction::setCounter |
| struct { ... } SmartAction::setData |
| struct { ... } SmartAction::setEventPhase |
| struct { ... } SmartAction::setFly |
| struct { ... } SmartAction::setGoLootState |
| struct { ... } SmartAction::setHealthRegen |
| struct { ... } SmartAction::setInstanceData |
| struct { ... } SmartAction::setInstanceData64 |
| struct { ... } SmartAction::setRangedMovement |
| struct { ... } SmartAction::setRoot |
| struct { ... } SmartAction::setRun |
| struct { ... } SmartAction::setSheath |
| struct { ... } SmartAction::setSwim |
| struct { ... } SmartAction::setunitByte |
| struct { ... } SmartAction::sound |
| struct { ... } SmartAction::storeTargets |
| struct { ... } SmartAction::storeVar |
| struct { ... } SmartAction::summonCreature |
| struct { ... } SmartAction::summonGO |
| struct { ... } SmartAction::talk |
| uint32 SmartAction::targetParam1 |
| uint32 SmartAction::targetParam2 |
| uint32 SmartAction::targetParam3 |
| uint32 SmartAction::targetType |
| struct { ... } SmartAction::taxi |
| struct { ... } SmartAction::teleport |
| uint32 SmartAction::textGroupID |
| struct { ... } SmartAction::threatPCT |
| struct { ... } SmartAction::timedActionList |
| struct { ... } SmartAction::timeEvent |
| struct { ... } SmartAction::unitFlag |
| struct { ... } SmartAction::updateTemplate |
| uint32 SmartAction::useTalkTarget |
| struct { ... } SmartAction::visibility |
| uint32 SmartAction::withDelayed |
| uint32 SmartAction::withInstant |
| struct { ... } SmartAction::wpPause |
| struct { ... } SmartAction::wpStart |
| struct { ... } SmartAction::wpStop |
The documentation for this struct was generated from the following file: