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achievement_safety_dance Class Reference

Public Member Functions

 achievement_safety_dance ()
 
bool OnCheck (Player *, Unit *target) override
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 

Constructor & Destructor Documentation

achievement_safety_dance::achievement_safety_dance ( )
inline
227 : AchievementCriteriaScript("achievement_safety_dance") { }
AchievementCriteriaScript(const char *name)
Definition: ScriptMgr.cpp:1658

Member Function Documentation

bool achievement_safety_dance::OnCheck ( Player ,
Unit target 
)
inlineoverridevirtual

Implements AchievementCriteriaScript.

230  {
231  if (!target)
232  return false;
233 
234  if (Creature* Heigan = target->ToCreature())
235  if (Heigan->AI()->GetData(DATA_SAFETY_DANCE))
236  return true;
237 
238  return false;
239  }
Definition: boss_heigan.cpp:60
Definition: Creature.h:467
Creature * ToCreature()
Definition: Object.h:194

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The documentation for this class was generated from the following file: