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spell_hun_ready_set_aim Class Reference

Classes

class  spell_hun_ready_set_aim_AuraScript
 

Public Member Functions

 spell_hun_ready_set_aim ()
 
AuraScriptGetAuraScript () const override
 
- Public Member Functions inherited from SpellScriptLoader
virtual SpellScriptGetSpellScript () const
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 

Constructor & Destructor Documentation

spell_hun_ready_set_aim::spell_hun_ready_set_aim ( )
inline
677 : SpellScriptLoader("spell_hun_ready_set_aim") { }
SpellScriptLoader(const char *name)
Definition: ScriptMgr.cpp:1523

Member Function Documentation

AuraScript* spell_hun_ready_set_aim::GetAuraScript ( ) const
inlineoverridevirtual

Reimplemented from SpellScriptLoader.

706  {
707  return new spell_hun_ready_set_aim_AuraScript();
708  }

The documentation for this class was generated from the following file: