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BattlegroundMgr.h File Reference
#include "Common.h"
#include "DBCEnums.h"
#include "Battleground.h"
#include "BattlegroundQueue.h"
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Classes

struct  BattlegroundData
 
struct  BattlegroundTemplate
 
class  BattlegroundMgr
 

Namespaces

 WorldPackets
 
 WorldPackets::Battleground
 

Macros

#define WS_CURRENCY_RESET_TIME   20001
 
#define sBattlegroundMgr   BattlegroundMgr::instance()
 

Typedefs

typedef std::map< uint32,
Battleground * > 
BattlegroundContainer
 
typedef std::set< uint32BattlegroundClientIdsContainer
 
typedef std::unordered_map
< uint32, BattlegroundTypeId
BattleMastersMap
 

Macro Definition Documentation

#define sBattlegroundMgr   BattlegroundMgr::instance()
#define WS_CURRENCY_RESET_TIME   20001

Typedef Documentation

typedef std::unordered_map<uint32, BattlegroundTypeId> BattleMastersMap