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TrinityCore
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#include <GameObject.h>
Public Member Functions | |
| bool | IsDespawnAtAction () const |
| bool | IsUsableMounted () const |
| uint32 | GetLockId () const |
| bool | GetDespawnPossibility () const |
| uint32 | GetCharges () const |
| uint32 | GetLinkedGameObjectEntry () const |
| uint32 | GetAutoCloseTime () const |
| uint32 | GetLootId () const |
| uint32 | GetGossipMenuId () const |
| uint32 | GetEventScriptId () const |
| uint32 | GetCooldown () const |
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| union { ... } |
| uint32 GameObjectTemplate::accelRate |
| std::string GameObjectTemplate::AIName |
| uint32 GameObjectTemplate::allowMounted |
| uint32 GameObjectTemplate::allowstopping |
| uint32 GameObjectTemplate::AnimKit |
| uint32 GameObjectTemplate::animSpell |
| struct { ... } GameObjectTemplate::areaDamage |
| uint32 GameObjectTemplate::areaID |
| uint32 GameObjectTemplate::AssaultBroadcastAlliance |
| uint32 GameObjectTemplate::AssaultBroadcastHorde |
| struct { ... } GameObjectTemplate::auraGenerator |
| uint32 GameObjectTemplate::auraID1 |
| uint32 GameObjectTemplate::auraID2 |
| uint32 GameObjectTemplate::autoClose |
| struct { ... } GameObjectTemplate::barberChair |
| struct { ... } GameObjectTemplate::binder |
| uint32 GameObjectTemplate::BlocksPathsDown |
| struct { ... } GameObjectTemplate::button |
| uint32 GameObjectTemplate::camera |
| struct { ... } GameObjectTemplate::camera |
| uint32 GameObjectTemplate::CaptureBroadcastAlliance |
| uint32 GameObjectTemplate::CaptureBroadcastHorde |
| uint32 GameObjectTemplate::CaptureEventAlliance |
| uint32 GameObjectTemplate::CaptureEventHorde |
| struct { ... } GameObjectTemplate::capturePoint |
| uint32 GameObjectTemplate::CaptureTime |
| std::string GameObjectTemplate::castBarCaption |
| uint32 GameObjectTemplate::casters |
| uint32 GameObjectTemplate::castersGrouped |
| uint32 GameObjectTemplate::casterTargetSpell |
| uint32 GameObjectTemplate::casterTargetSpellTargets |
| struct { ... } GameObjectTemplate::chair |
| uint32 GameObjectTemplate::chairheight |
| uint32 GameObjectTemplate::chairslots |
| uint32 GameObjectTemplate::ChallengeAttachment |
| uint32 GameObjectTemplate::charges |
| int32 GameObjectTemplate::charges |
| struct { ... } GameObjectTemplate::chest |
| uint32 GameObjectTemplate::chestLoot |
| uint32 GameObjectTemplate::chestPersonalLoot |
| uint32 GameObjectTemplate::ChestProperties |
| uint32 GameObjectTemplate::chestRestockTime |
| struct { ... } GameObjectTemplate::clientCreature |
| struct { ... } GameObjectTemplate::clientItem |
| uint32 GameObjectTemplate::closeTextID |
| uint32 GameObjectTemplate::conditionID1 |
| uint32 GameObjectTemplate::conditionID2 |
| uint32 GameObjectTemplate::consumable |
| uint32 GameObjectTemplate::ContestedEventAlliance |
| uint32 GameObjectTemplate::ContestedEventHorde |
| struct { ... } GameObjectTemplate::controlZone |
| uint32 GameObjectTemplate::cooldown |
| uint32 GameObjectTemplate::CreatureDisplayInfo |
| uint32 GameObjectTemplate::creatureID |
| uint32 GameObjectTemplate::CreditProxyCreature |
| uint32 GameObjectTemplate::customAnim |
| uint32 GameObjectTemplate::DamagedEvent |
| uint32 GameObjectTemplate::DamageEvent |
| uint32 GameObjectTemplate::DamageImmuneOK |
| uint32 GameObjectTemplate::damageMax |
| uint32 GameObjectTemplate::damageMin |
| uint32 GameObjectTemplate::damageSchool |
| uint32 GameObjectTemplate::data[MAX_GAMEOBJECT_DATA] |
| uint32 GameObjectTemplate::DefendedBroadcastAlliance |
| uint32 GameObjectTemplate::DefendedBroadcastHorde |
| uint32 GameObjectTemplate::DefendedEventAlliance |
| uint32 GameObjectTemplate::DefendedEventHorde |
| uint32 GameObjectTemplate::DestroyedEvent |
| struct { ... } GameObjectTemplate::destructibleBuilding |
| uint32 GameObjectTemplate::DestructibleModelRec |
| uint32 GameObjectTemplate::DifficultyAnimations |
| uint32 GameObjectTemplate::DifficultyEpic |
| uint32 GameObjectTemplate::DifficultyHeroic |
| uint32 GameObjectTemplate::DifficultyLegendary |
| uint32 GameObjectTemplate::DifficultyNormal |
| uint32 GameObjectTemplate::displayId |
| struct { ... } GameObjectTemplate::DONOTUSE |
| struct { ... } GameObjectTemplate::DONOTUSE2 |
| struct { ... } GameObjectTemplate::DONOTUSE3 |
| uint32 GameObjectTemplate::DontPlayOpenAnim |
| struct { ... } GameObjectTemplate::door |
| struct { ... } GameObjectTemplate::duelFlag |
| struct { ... } GameObjectTemplate::dungeonDifficulty |
| uint32 GameObjectTemplate::DungeonEncounter |
| uint32 GameObjectTemplate::EnablePortalsonopen |
| uint32 GameObjectTemplate::entry |
| uint32 GameObjectTemplate::eventID |
| int32 GameObjectTemplate::ExclusiveCategory |
| uint32 GameObjectTemplate::ExpireDuration |
| uint32 GameObjectTemplate::faction |
| struct { ... } GameObjectTemplate::fishingHole |
| struct { ... } GameObjectTemplate::fishingNode |
| struct { ... } GameObjectTemplate::flagDrop |
| uint32 GameObjectTemplate::FlagDrop |
| uint32 GameObjectTemplate::flags |
| struct { ... } GameObjectTemplate::flagStand |
| uint32 GameObjectTemplate::floatingTooltip |
| uint32 GameObjectTemplate::floatOnWater |
| uint32 GameObjectTemplate::FrequentHeartbeat |
| struct { ... } GameObjectTemplate::garrisonBuilding |
| struct { ... } GameObjectTemplate::garrisonMonument |
| struct { ... } GameObjectTemplate::garrisonMonumentPlaque |
| struct { ... } GameObjectTemplate::garrisonPlot |
| struct { ... } GameObjectTemplate::garrisonShipment |
| struct { ... } GameObjectTemplate::generic |
| uint32 GameObjectTemplate::GiganticAOI |
| struct { ... } GameObjectTemplate::goober |
| uint32 GameObjectTemplate::gossipID |
| uint32 GameObjectTemplate::GroupXP |
| struct { ... } GameObjectTemplate::guardPost |
| struct { ... } GameObjectTemplate::guildbank |
| uint32 GameObjectTemplate::HealthRec |
| int32 GameObjectTemplate::HeightOffset |
| uint32 GameObjectTemplate::HeroicAttachment |
| uint32 GameObjectTemplate::highlight |
| std::string GameObjectTemplate::IconName |
| uint32 GameObjectTemplate::IgnoreBoundingBox |
| uint32 GameObjectTemplate::IgnoredByPathing |
| uint32 GameObjectTemplate::IgnoreTotems |
| uint32 GameObjectTemplate::InfiniteAOI |
| uint32 GameObjectTemplate::InitStopped |
| uint32 GameObjectTemplate::InstanceType |
| uint32 GameObjectTemplate::IntactEvent |
| uint32 GameObjectTemplate::InteriorLight |
| uint32 GameObjectTemplate::InteriorVisible |
| uint32 GameObjectTemplate::Item |
| uint32 GameObjectTemplate::killbonustime |
| uint32 GameObjectTemplate::language |
| uint32 GameObjectTemplate::LargeAOI |
| uint32 GameObjectTemplate::leaveLoot |
| uint32 GameObjectTemplate::Legacy |
| uint32 GameObjectTemplate::level |
| uint32 GameObjectTemplate::linkedTrap |
| uint32 GameObjectTemplate::logloot |
| uint32 GameObjectTemplate::lootLevel |
| struct { ... } GameObjectTemplate::mailbox |
| int32 GameObjectTemplate::mapID |
| struct { ... } GameObjectTemplate::mapobject |
| uint32 GameObjectTemplate::maxLevel |
| uint32 GameObjectTemplate::maxRestock |
| uint32 GameObjectTemplate::maxSuperiority |
| uint32 GameObjectTemplate::maxTime |
| struct { ... } GameObjectTemplate::meetingStone |
| struct { ... } GameObjectTemplate::miniGame |
| uint32 GameObjectTemplate::minLevel |
| uint32 GameObjectTemplate::minRestock |
| uint32 GameObjectTemplate::minSuperiority |
| uint32 GameObjectTemplate::minTime |
| struct { ... } GameObjectTemplate::moTransport |
| uint32 GameObjectTemplate::moveSpeed |
| std::string GameObjectTemplate::name |
| int32 GameObjectTemplate::namedset |
| uint32 GameObjectTemplate::NeutralEventAlliance |
| uint32 GameObjectTemplate::NeutralEventHorde |
| uint32 GameObjectTemplate::neutralPercent |
| uint32 GameObjectTemplate::NeverUsableWhileMounted |
| struct { ... } GameObjectTemplate::newflag |
| struct { ... } GameObjectTemplate::newflagdrop |
| uint32 GameObjectTemplate::noDamageImmune |
| uint32 GameObjectTemplate::notInCombat |
| uint32 GameObjectTemplate::onlychargeheightcheck |
| uint32 GameObjectTemplate::onlychargetimecheck |
| uint32 GameObjectTemplate::onlyCreatorUse |
| uint32 GameObjectTemplate::open |
| uint32 GameObjectTemplate::openTextID |
| uint32 GameObjectTemplate::pageID |
| uint32 GameObjectTemplate::pageMaterial |
| uint32 GameObjectTemplate::partyOnly |
| struct { ... } GameObjectTemplate::phaseableMO |
| uint32 GameObjectTemplate::pickupSpell |
| uint32 GameObjectTemplate::playerCast |
| uint32 GameObjectTemplate::PlotInstance |
| uint32 GameObjectTemplate::Primarydoodadset |
| uint32 GameObjectTemplate::ProgressEventAlliance |
| uint32 GameObjectTemplate::ProgressEventHorde |
| uint32 GameObjectTemplate::PVPEnabling |
| uint32 GameObjectTemplate::questGiver |
| struct { ... } GameObjectTemplate::questgiver |
| uint32 GameObjectTemplate::questID |
| uint32 GameObjectTemplate::radius |
| struct { ... } GameObjectTemplate::raw |
| uint32 GameObjectTemplate::Reached10thfloor |
| uint32 GameObjectTemplate::Reached1stfloor |
| uint32 GameObjectTemplate::Reached2ndfloor |
| uint32 GameObjectTemplate::Reached3rdfloor |
| uint32 GameObjectTemplate::Reached4thfloor |
| uint32 GameObjectTemplate::Reached5thfloor |
| uint32 GameObjectTemplate::Reached6thfloor |
| uint32 GameObjectTemplate::Reached7thfloor |
| uint32 GameObjectTemplate::Reached8thfloor |
| uint32 GameObjectTemplate::Reached9thfloor |
| uint32 GameObjectTemplate::RebuildingEvent |
| uint32 GameObjectTemplate::RebuildingTime |
| uint32 GameObjectTemplate::requireLOS |
| uint32 GameObjectTemplate::RespawnTime |
| uint32 GameObjectTemplate::returnAura |
| uint32 GameObjectTemplate::ReturnonDefenderInteract |
| uint32 GameObjectTemplate::returnSpell |
| struct { ... } GameObjectTemplate::ritual |
| uint32 GameObjectTemplate::ritualNoTargetCheck |
| uint32 GameObjectTemplate::ritualPersistent |
| uint32 GameObjectTemplate::ScriptId |
| uint32 GameObjectTemplate::Secondarydoodadset |
| uint32 GameObjectTemplate::serverOnly |
| uint32 GameObjectTemplate::ShipmentContainer |
| uint32 GameObjectTemplate::SitAnimKit |
| float GameObjectTemplate::size |
| uint32 GameObjectTemplate::SortFarZ |
| uint32 GameObjectTemplate::SpawnVignette |
| uint32 GameObjectTemplate::speedWorldState1 |
| uint32 GameObjectTemplate::speedWorldState2 |
| uint32 GameObjectTemplate::spell |
| struct { ... } GameObjectTemplate::spellCaster |
| struct { ... } GameObjectTemplate::spellFocus |
| uint32 GameObjectTemplate::spellFocusType |
| uint32 GameObjectTemplate::SpellVisual1 |
| uint32 GameObjectTemplate::SpellVisual2 |
| uint32 GameObjectTemplate::SpellVisual3 |
| uint32 GameObjectTemplate::SpellVisual4 |
| uint32 GameObjectTemplate::SpellVisual5 |
| uint32 GameObjectTemplate::startDelay |
| uint32 GameObjectTemplate::startEventID |
| uint32 GameObjectTemplate::startingValue |
| uint32 GameObjectTemplate::startOpen |
| uint32 GameObjectTemplate::stealthAffected |
| uint32 GameObjectTemplate::stealthed |
| uint32 GameObjectTemplate::stopEventID |
| uint32 GameObjectTemplate::SummonerTriggered |
| uint32 GameObjectTemplate::SyncAnimationtoObjectLifetime |
| uint32 GameObjectTemplate::taxiPathID |
| struct { ... } GameObjectTemplate::text |
| uint32 GameObjectTemplate::Timeto10thfloor |
| uint32 GameObjectTemplate::Timeto2ndfloor |
| uint32 GameObjectTemplate::Timeto3rdfloor |
| uint32 GameObjectTemplate::Timeto4thfloor |
| uint32 GameObjectTemplate::Timeto5thfloor |
| uint32 GameObjectTemplate::Timeto6thfloor |
| uint32 GameObjectTemplate::Timeto7thfloor |
| uint32 GameObjectTemplate::Timeto8thfloor |
| uint32 GameObjectTemplate::Timeto9thfloor |
| struct { ... } GameObjectTemplate::transport |
| uint32 GameObjectTemplate::transportPhysics |
| struct { ... } GameObjectTemplate::trap |
| struct { ... } GameObjectTemplate::trapdoor |
| uint32 GameObjectTemplate::triggeredEvent |
| uint32 GameObjectTemplate::trivialSkillHigh |
| uint32 GameObjectTemplate::trivialSkillLow |
| uint32 GameObjectTemplate::TrophyInstanceID |
| uint32 GameObjectTemplate::TrophyTypeID |
| uint32 GameObjectTemplate::TrueInfiniteAOI |
| uint32 GameObjectTemplate::turnpersonallootsecurityoff |
| uint32 GameObjectTemplate::type |
| struct { ... } GameObjectTemplate::UILink |
| uint32 GameObjectTemplate::UILinkType |
| uint32 GameObjectTemplate::UncontestedTime |
| uint32 GameObjectTemplate::unidirectional |
| std::string GameObjectTemplate::unk1 |
| int32 GameObjectTemplate::unkInt32 |
| int32 GameObjectTemplate::Unused |
| int32 GameObjectTemplate::Unused1 |
| int32 GameObjectTemplate::Unused10 |
| int32 GameObjectTemplate::Unused2 |
| int32 GameObjectTemplate::Unused3 |
| int32 GameObjectTemplate::Unused4 |
| int32 GameObjectTemplate::Unused5 |
| int32 GameObjectTemplate::Unused6 |
| int32 GameObjectTemplate::Unused7 |
| int32 GameObjectTemplate::Unused8 |
| int32 GameObjectTemplate::Unused9 |
| uint32 GameObjectTemplate::UseGarrisonOwnerGuildColors |
| uint32 GameObjectTemplate::usegrouplootrules |
| uint32 GameObjectTemplate::worldState1 |
| uint32 GameObjectTemplate::worldstate2 |
| uint32 GameObjectTemplate::worldstate3 |
| uint32 GameObjectTemplate::WorldStateSetsState |
| uint32 GameObjectTemplate::xpDifficulty |
| int32 GameObjectTemplate::xpLevel |
1.8.8