#include <Unit.h>
DispelInfo::DispelInfo |
( |
Unit * |
dispeller, |
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uint32 |
dispellerSpellId, |
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uint8 |
chargesRemoved |
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) |
| |
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inlineexplicit |
uint8 _chargesRemoved
Definition: Unit.h:904
Unit * _dispellerUnit
Definition: Unit.h:902
uint32 _dispellerSpell
Definition: Unit.h:903
Unit* DispelInfo::GetDispeller |
( |
| ) |
const |
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inline |
Unit * _dispellerUnit
Definition: Unit.h:902
uint32 DispelInfo::GetDispellerSpellId |
( |
| ) |
const |
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inline |
uint32 _dispellerSpell
Definition: Unit.h:903
uint8 DispelInfo::GetRemovedCharges |
( |
| ) |
const |
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inline |
uint8 _chargesRemoved
Definition: Unit.h:904
void DispelInfo::SetRemovedCharges |
( |
uint8 |
amount | ) |
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|
inline |
uint8 _chargesRemoved
Definition: Unit.h:904
uint8 DispelInfo::_chargesRemoved |
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private |
uint32 DispelInfo::_dispellerSpell |
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private |
Unit* DispelInfo::_dispellerUnit |
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private |
The documentation for this class was generated from the following file:
- src/server/game/Entities/Unit/Unit.h