![]() |
TrinityCore
|
#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "Player.h"#include "WorldPacket.h"#include "WorldSession.h"#include "Object.h"#include "Battlefield.h"#include "BattlefieldMgr.h"#include "BattlefieldPackets.h"
Include dependency graph for BattlefieldHandler.cpp:
1.8.8