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BattlefieldHandler.cpp File Reference
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Object.h"
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "BattlefieldPackets.h"
+ Include dependency graph for BattlefieldHandler.cpp: