18 #ifndef BattlefieldPackets_h__
19 #define BattlefieldPackets_h__
132 #endif // BattlefieldPackets_h__
BFMgrQueueInviteResponse(WorldPacket &&packet)
Definition: BattlefieldPackets.h:71
BFMgrQueueRequestResponse()
Definition: BattlefieldPackets.h:82
Definition: Opcodes.h:828
Definition: Opcodes.h:825
BFMgrEjected()
Definition: BattlefieldPackets.h:120
Definition: BattlefieldPackets.h:79
int8_t int8
Definition: Define.h:148
Definition: Opcodes.h:827
Definition: Opcodes.h:826
BFMgrEntering()
Definition: BattlefieldPackets.h:107
uint64 QueueID
Definition: BattlefieldPackets.h:58
Definition: BattlefieldPackets.h:28
WorldPacket const * Write() override
Definition: BattlefieldPackets.cpp:20
int32 MapID
Definition: BattlefieldPackets.h:63
bool Relocated
Definition: BattlefieldPackets.h:112
uint32 Timeout
Definition: BattlefieldPackets.h:60
uint64 QueueID
Definition: BattlefieldPackets.h:114
Definition: BattlefieldPackets.h:68
int32 MinLevel
Definition: BattlefieldPackets.h:61
bool LoggingIn
Definition: BattlefieldPackets.h:91
void Read() override
Definition: BattlefieldPackets.cpp:48
int32 MaxLevel
Definition: BattlefieldPackets.h:62
Definition: BattlefieldPackets.h:117
uint32 InstanceID
Definition: BattlefieldPackets.h:64
bool ClearedAFK
Definition: BattlefieldPackets.h:111
uint64 QueueID
Definition: BattlefieldPackets.h:86
T max(const T &x, const T &y)
Definition: g3dmath.h:320
bool Relocated
Definition: BattlefieldPackets.h:127
WorldPacket const * Write() override
Definition: BattlefieldPackets.cpp:71
bool AcceptedInvite
Definition: BattlefieldPackets.h:48
Definition: BattlefieldPackets.h:104
bool OnOffense
Definition: BattlefieldPackets.h:113
BFMgrEntryInvite()
Definition: BattlefieldPackets.h:31
Definition: Opcodes.h:112
BFMgrQueueExitRequest(WorldPacket &&packet)
Definition: BattlefieldPackets.h:97
time_t ExpireTime
Definition: BattlefieldPackets.h:37
int32 AreaID
Definition: BattlefieldPackets.h:87
Definition: BattlefieldPackets.h:40
int8 BattleState
Definition: BattlefieldPackets.h:59
Definition: Opcodes.h:823
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
uint64_t uint64
Definition: Define.h:149
Definition: Battlefield.h:196
uint64 QueueID
Definition: BattlefieldPackets.h:47
uint64 QueueID
Definition: BattlefieldPackets.h:124
Definition: BattlegroundMgr.h:57
int8 BattleState
Definition: BattlefieldPackets.h:90
ObjectGuid FailedPlayerGUID
Definition: BattlefieldPackets.h:89
Definition: BattlefieldPackets.h:51
void Read() override
Definition: BattlefieldPackets.cpp:66
Definition: Opcodes.h:111
WorldPacket const * Write() override
Definition: BattlefieldPackets.cpp:34
int8 Result
Definition: BattlefieldPackets.h:88
uint64 QueueID
Definition: BattlefieldPackets.h:75
void Read() override
Definition: BattlefieldPackets.cpp:28
int8 BattleState
Definition: BattlefieldPackets.h:126
Definition: Opcodes.h:110
Definition: ObjectGuid.h:189
WorldPacket const * Write() override
Definition: BattlefieldPackets.cpp:80
BFMgrQueueInvite()
Definition: BattlefieldPackets.h:54
BFMgrEntryInviteResponse(WorldPacket &&packet)
Definition: BattlefieldPackets.h:43
int8 Reason
Definition: BattlefieldPackets.h:125
bool AcceptedInvite
Definition: BattlefieldPackets.h:76
int32 AreaID
Definition: BattlefieldPackets.h:36
uint64 QueueID
Definition: BattlefieldPackets.h:101
int8 Index
Definition: BattlefieldPackets.h:65
Definition: WorldPacket.h:26
Definition: BattlefieldPackets.h:94
uint64 QueueID
Definition: BattlefieldPackets.h:35
WorldPacket const * Write() override
Definition: BattlefieldPackets.cpp:54