#include <SpellMgr.h>
uint32 SpellProcEntry::attributesMask |
float SpellProcEntry::chance |
uint32 SpellProcEntry::charges |
uint32 SpellProcEntry::cooldown |
uint32 SpellProcEntry::hitMask |
float SpellProcEntry::ratePerMinute |
uint32 SpellProcEntry::schoolMask |
flag128 SpellProcEntry::spellFamilyMask |
uint32 SpellProcEntry::spellFamilyName |
uint32 SpellProcEntry::spellPhaseMask |
uint32 SpellProcEntry::spellTypeMask |
uint32 SpellProcEntry::typeMask |
The documentation for this struct was generated from the following file: