#include <SpellMgr.h>
| uint32 SpellProcEntry::attributesMask |
| float SpellProcEntry::chance |
| uint32 SpellProcEntry::charges |
| uint32 SpellProcEntry::cooldown |
| uint32 SpellProcEntry::hitMask |
| float SpellProcEntry::ratePerMinute |
| uint32 SpellProcEntry::schoolMask |
| flag128 SpellProcEntry::spellFamilyMask |
| uint32 SpellProcEntry::spellFamilyName |
| uint32 SpellProcEntry::spellPhaseMask |
| uint32 SpellProcEntry::spellTypeMask |
| uint32 SpellProcEntry::typeMask |
The documentation for this struct was generated from the following file: