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TrinityCore
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This is the complete list of members for BehindObjectCheck, including all inherited members.
| BehindObjectCheck(Unit *caster, std::list< GameObject * > objectList) | BehindObjectCheck | inline |
| caster | BehindObjectCheck | private |
| objectList | BehindObjectCheck | private |
| operator()(WorldObject *unit) | BehindObjectCheck | inline |
1.8.8