#include <AuctionHousePackets.h>
| WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::AuctionItemEnchant |
( |
int32 |
id, |
|
|
uint32 |
expiration, |
|
|
int32 |
charges, |
|
|
uint8 |
slot |
|
) |
| |
|
inline |
int32 Charges
Definition: AuctionHousePackets.h:39
uint32 Expiration
Definition: AuctionHousePackets.h:38
uint8 Slot
Definition: AuctionHousePackets.h:40
int32 ID
Definition: AuctionHousePackets.h:37
| int32 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::Charges = 0 |
| uint32 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::Expiration = 0 |
| int32 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::ID = 0 |
| uint8 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::Slot = 0 |
The documentation for this struct was generated from the following file: