#include <AuctionHousePackets.h>
WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::AuctionItemEnchant |
( |
int32 |
id, |
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uint32 |
expiration, |
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int32 |
charges, |
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uint8 |
slot |
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) |
| |
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inline |
int32 Charges
Definition: AuctionHousePackets.h:39
uint32 Expiration
Definition: AuctionHousePackets.h:38
uint8 Slot
Definition: AuctionHousePackets.h:40
int32 ID
Definition: AuctionHousePackets.h:37
int32 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::Charges = 0 |
uint32 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::Expiration = 0 |
int32 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::ID = 0 |
uint8 WorldPackets::AuctionHouse::AuctionItem::AuctionItemEnchant::Slot = 0 |
The documentation for this struct was generated from the following file: