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TrinityCore
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#include "ConditionMgr.h"#include "AchievementMgr.h"#include "GameEventMgr.h"#include "Group.h"#include "InstanceScript.h"#include "ObjectMgr.h"#include "Player.h"#include "ReputationMgr.h"#include "ScriptedCreature.h"#include "ScriptMgr.h"#include "SpellAuras.h"#include "SpellMgr.h"
Include dependency graph for ConditionMgr.cpp:Functions | |
| bool | PlayerConditionCompare (int32 comparisonType, int32 value1, int32 value2) |
| template<std::size_t N> | |
| bool | PlayerConditionLogic (uint32 logic, std::array< bool, N > &results) |
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1.8.8