bool hit
Definition: MapTree.cpp:50
ModelInstance * prims
Definition: MapTree.cpp:49
bool VMAP::MapRayCallback::didHit |
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inline |
bool hit
Definition: MapTree.cpp:50
double distance(double x, double y)
Definition: g3dmath.h:731
bool intersectRay(const G3D::Ray &pRay, float &pMaxDist, bool pStopAtFirstHit) const
Definition: ModelInstance.cpp:35
bool hit
Definition: MapTree.cpp:50
ModelInstance * prims
Definition: MapTree.cpp:49
bool VMAP::MapRayCallback::hit |
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protected |
The documentation for this class was generated from the following file: