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TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectTypeInObjectRangeCheck, including all inherited members.
| GetLastRange() const | Trinity::NearestGameObjectTypeInObjectRangeCheck | inline |
| i_obj | Trinity::NearestGameObjectTypeInObjectRangeCheck | private |
| i_range | Trinity::NearestGameObjectTypeInObjectRangeCheck | private |
| i_type | Trinity::NearestGameObjectTypeInObjectRangeCheck | private |
| NearestGameObjectTypeInObjectRangeCheck(WorldObject const &obj, GameobjectTypes type, float range) | Trinity::NearestGameObjectTypeInObjectRangeCheck | inline |
| NearestGameObjectTypeInObjectRangeCheck(NearestGameObjectTypeInObjectRangeCheck const &) | Trinity::NearestGameObjectTypeInObjectRangeCheck | private |
| operator()(GameObject *go) | Trinity::NearestGameObjectTypeInObjectRangeCheck | inline |
1.8.8