#include "VMapManager2.h"
#include "Define.h"
Go to the source code of this file.
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enum | DisableType {
DISABLE_TYPE_SPELL = 0,
DISABLE_TYPE_QUEST = 1,
DISABLE_TYPE_MAP = 2,
DISABLE_TYPE_BATTLEGROUND = 3,
DISABLE_TYPE_ACHIEVEMENT_CRITERIA = 4,
DISABLE_TYPE_OUTDOORPVP = 5,
DISABLE_TYPE_VMAP = 6,
DISABLE_TYPE_MMAP = 7
} |
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enum | SpellDisableTypes {
SPELL_DISABLE_PLAYER = 0x1,
SPELL_DISABLE_CREATURE = 0x2,
SPELL_DISABLE_PET = 0x4,
SPELL_DISABLE_DEPRECATED_SPELL = 0x8,
SPELL_DISABLE_MAP = 0x10,
SPELL_DISABLE_AREA = 0x20,
SPELL_DISABLE_LOS = 0x40,
MAX_SPELL_DISABLE_TYPE
} |
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enum | MMapDisableTypes { MMAP_DISABLE_PATHFINDING = 0x0
} |
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Enumerator |
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DISABLE_TYPE_SPELL |
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DISABLE_TYPE_QUEST |
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DISABLE_TYPE_MAP |
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DISABLE_TYPE_BATTLEGROUND |
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DISABLE_TYPE_ACHIEVEMENT_CRITERIA |
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DISABLE_TYPE_OUTDOORPVP |
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DISABLE_TYPE_VMAP |
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DISABLE_TYPE_MMAP |
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Definition: DisableMgr.h:36
Definition: DisableMgr.h:32
Definition: DisableMgr.h:35
Definition: DisableMgr.h:29
Definition: DisableMgr.h:30
Definition: DisableMgr.h:33
Definition: DisableMgr.h:31
Definition: DisableMgr.h:34
Enumerator |
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MMAP_DISABLE_PATHFINDING |
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Definition: DisableMgr.h:55
Enumerator |
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SPELL_DISABLE_PLAYER |
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SPELL_DISABLE_CREATURE |
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SPELL_DISABLE_PET |
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SPELL_DISABLE_DEPRECATED_SPELL |
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SPELL_DISABLE_MAP |
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SPELL_DISABLE_AREA |
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SPELL_DISABLE_LOS |
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MAX_SPELL_DISABLE_TYPE |
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Definition: DisableMgr.h:47
Definition: DisableMgr.h:43
Definition: DisableMgr.h:45
Definition: DisableMgr.h:46
Definition: DisableMgr.h:42
Definition: DisableMgr.h:41
Definition: DisableMgr.h:48
Definition: DisableMgr.h:44