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zone_ghostlands.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptedEscortAI.h"
#include "Player.h"
#include "WorldSession.h"
+ Include dependency graph for zone_ghostlands.cpp:

Classes

class  npc_ranger_lilatha
 
struct  npc_ranger_lilatha::npc_ranger_lilathaAI
 

Enumerations

enum  RangerLilatha {
  SAY_START = 0, SAY_PROGRESS1 = 1, SAY_PROGRESS2 = 2, SAY_PROGRESS3 = 3,
  SAY_END1 = 4, SAY_END2 = 5, SAY_CAPTAIN_ANSWER = 0, QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212,
  GO_CAGE = 181152, NPC_CAPTAIN_HELIOS = 16220, NPC_MUMMIFIED_HEADHUNTER = 16342, NPC_SHADOWPINE_ORACLE = 16343,
  FACTION_QUEST_ESCAPE = 113
}
 

Functions

void AddSC_ghostlands ()
 

Enumeration Type Documentation

Enumerator
SAY_START 
SAY_PROGRESS1 
SAY_PROGRESS2 
SAY_PROGRESS3 
SAY_END1 
SAY_END2 
SAY_CAPTAIN_ANSWER 
QUEST_ESCAPE_FROM_THE_CATACOMBS 
GO_CAGE 
NPC_CAPTAIN_HELIOS 
NPC_MUMMIFIED_HEADHUNTER 
NPC_SHADOWPINE_ORACLE 
FACTION_QUEST_ESCAPE 
43 {
44  SAY_START = 0,
45  SAY_PROGRESS1 = 1,
46  SAY_PROGRESS2 = 2,
47  SAY_PROGRESS3 = 3,
48  SAY_END1 = 4,
49  SAY_END2 = 5,
52  GO_CAGE = 181152,
53  NPC_CAPTAIN_HELIOS = 16220,
55  NPC_SHADOWPINE_ORACLE = 16343,
57 };
Definition: zone_ghostlands.cpp:47
Definition: zone_ghostlands.cpp:50
Definition: zone_ghostlands.cpp:48
Definition: zone_ghostlands.cpp:46
Definition: zone_ghostlands.cpp:54
Definition: zone_ghostlands.cpp:51
Definition: zone_ghostlands.cpp:53
Definition: zone_ghostlands.cpp:44
Definition: zone_ghostlands.cpp:55
Definition: zone_ghostlands.cpp:56
Definition: zone_ghostlands.cpp:52
Definition: zone_ghostlands.cpp:45
Definition: zone_ghostlands.cpp:49

Function Documentation

void AddSC_ghostlands ( )
152 {
153  new npc_ranger_lilatha();
154 }
Definition: zone_ghostlands.cpp:59

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