TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectEntryInObjectRangeCheck, including all inherited members.
GetLastRange() const | Trinity::NearestGameObjectEntryInObjectRangeCheck | inline |
i_entry | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
i_obj | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
i_range | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
NearestGameObjectEntryInObjectRangeCheck(WorldObject const &obj, uint32 entry, float range) | Trinity::NearestGameObjectEntryInObjectRangeCheck | inline |
NearestGameObjectEntryInObjectRangeCheck(NearestGameObjectEntryInObjectRangeCheck const &) | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
operator()(GameObject *go) | Trinity::NearestGameObjectEntryInObjectRangeCheck | inline |