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TrinityCore
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This is the complete list of members for Trinity::NearestGameObjectEntryInObjectRangeCheck, including all inherited members.
| GetLastRange() const | Trinity::NearestGameObjectEntryInObjectRangeCheck | inline |
| i_entry | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
| i_obj | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
| i_range | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
| NearestGameObjectEntryInObjectRangeCheck(WorldObject const &obj, uint32 entry, float range) | Trinity::NearestGameObjectEntryInObjectRangeCheck | inline |
| NearestGameObjectEntryInObjectRangeCheck(NearestGameObjectEntryInObjectRangeCheck const &) | Trinity::NearestGameObjectEntryInObjectRangeCheck | private |
| operator()(GameObject *go) | Trinity::NearestGameObjectEntryInObjectRangeCheck | inline |
1.8.8