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Trinity::NearestGameObjectEntryInObjectRangeCheck Member List

This is the complete list of members for Trinity::NearestGameObjectEntryInObjectRangeCheck, including all inherited members.

GetLastRange() const Trinity::NearestGameObjectEntryInObjectRangeCheckinline
i_entryTrinity::NearestGameObjectEntryInObjectRangeCheckprivate
i_objTrinity::NearestGameObjectEntryInObjectRangeCheckprivate
i_rangeTrinity::NearestGameObjectEntryInObjectRangeCheckprivate
NearestGameObjectEntryInObjectRangeCheck(WorldObject const &obj, uint32 entry, float range)Trinity::NearestGameObjectEntryInObjectRangeCheckinline
NearestGameObjectEntryInObjectRangeCheck(NearestGameObjectEntryInObjectRangeCheck const &)Trinity::NearestGameObjectEntryInObjectRangeCheckprivate
operator()(GameObject *go)Trinity::NearestGameObjectEntryInObjectRangeCheckinline