TrinityCore
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#include <DB2Structure.h>
uint32 GarrPlotEntry::AllianceConstructionGameObjectID |
uint32 GarrPlotEntry::Flags |
uint32 GarrPlotEntry::GarrPlotUICategoryID |
uint32 GarrPlotEntry::HordeConstructionGameObjectID |
uint32 GarrPlotEntry::ID |
uint32 GarrPlotEntry::MaxCount |
uint32 GarrPlotEntry::MinCount |
LocalizedString* GarrPlotEntry::Name |
uint32 GarrPlotEntry::PlotType |