#include "Common.h"
#include <G3D/Vector3.h>
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#define MAPID_INVALID 0xFFFFFFFF |
169 buf << streamer.Pos->GetPositionX();
170 buf << streamer.Pos->GetPositionY();
184 buf << streamer.Pos->GetPositionX();
185 buf << streamer.Pos->GetPositionY();
186 buf << streamer.Pos->GetPositionZ();
200 buf << streamer.Pos->GetPositionX();
201 buf << streamer.Pos->GetPositionY();
202 buf << streamer.Pos->GetPositionZ();
203 buf << streamer.Pos->GetOrientation();
178 streamer.Pos->Relocate(x, y);
G3D::int16 y
Definition: Vector2int16.h:38
G3D::int16 x
Definition: Vector2int16.h:37
194 streamer.Pos->Relocate(x, y, z);
G3D::int16 z
Definition: Vector3int16.h:46
G3D::int16 y
Definition: Vector2int16.h:38
G3D::int16 x
Definition: Vector2int16.h:37
210 buf >> x >> y >> z >> o;
211 streamer.Pos->Relocate(x, y, z, o);
G3D::int16 z
Definition: Vector3int16.h:46
G3D::int16 y
Definition: Vector2int16.h:38
G3D::int16 x
Definition: Vector2int16.h:37