#include "Define.h"
#include "ObjectGuid.h"
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uint16_t uint16
Definition: g3dmath.h:166
uint32_t uint32
Definition: g3dmath.h:168
uint64_t uint64
Definition: g3dmath.h:170
61 return (
uint16)((
x >> 16) & 0x0000FFFF);
uint16_t uint16
Definition: Define.h:151
G3D::int16 x
Definition: Vector2int16.h:37
66 return (
uint16)(
x & 0x0000FFFF);
uint16_t uint16
Definition: Define.h:151
G3D::int16 x
Definition: Vector2int16.h:37
#define UI64LIT(N)
Definition: Define.h:138
uint32_t uint32
Definition: Define.h:150
G3D::int16 x
Definition: Vector2int16.h:37
#define UI64LIT(N)
Definition: Define.h:138
uint32_t uint32
Definition: Define.h:150
G3D::int16 x
Definition: Vector2int16.h:37