#include <DB2Structure.h>
| int32 ItemSparseEntry::AllowableClass |
| int32 ItemSparseEntry::AllowableRace |
| float ItemSparseEntry::ArmorDamageModifier |
| uint32 ItemSparseEntry::BagFamily |
| uint32 ItemSparseEntry::Bonding |
| uint32 ItemSparseEntry::BuyCount |
| uint32 ItemSparseEntry::BuyPrice |
| uint32 ItemSparseEntry::ContainerSlots |
| uint32 ItemSparseEntry::CurrencySubstitutionCount |
| uint32 ItemSparseEntry::CurrencySubstitutionID |
| uint32 ItemSparseEntry::DamageType |
| uint32 ItemSparseEntry::Duration |
| uint32 ItemSparseEntry::GemProperties |
| uint32 ItemSparseEntry::HolidayID |
| uint32 ItemSparseEntry::InventoryType |
| uint32 ItemSparseEntry::ItemLevel |
| uint32 ItemSparseEntry::ItemLimitCategory |
| uint32 ItemSparseEntry::ItemNameDescriptionID |
| uint32 ItemSparseEntry::ItemSet |
| uint32 ItemSparseEntry::LanguageID |
| uint32 ItemSparseEntry::LockID |
| int32 ItemSparseEntry::Material |
| uint32 ItemSparseEntry::MaxCount |
| uint32 ItemSparseEntry::PageMaterial |
| uint32 ItemSparseEntry::PageText |
| uint32 ItemSparseEntry::Quality |
| uint32 ItemSparseEntry::RandomProperty |
| uint32 ItemSparseEntry::RandomSuffix |
| float ItemSparseEntry::RangedModRange |
| uint32 ItemSparseEntry::RequiredCityRank |
| uint32 ItemSparseEntry::RequiredHonorRank |
| int32 ItemSparseEntry::RequiredLevel |
| uint32 ItemSparseEntry::RequiredReputationFaction |
| uint32 ItemSparseEntry::RequiredReputationRank |
| uint32 ItemSparseEntry::RequiredSkill |
| uint32 ItemSparseEntry::RequiredSkillRank |
| uint32 ItemSparseEntry::RequiredSpell |
| uint32 ItemSparseEntry::ScalingStatDistribution |
| uint32 ItemSparseEntry::SellPrice |
| uint32 ItemSparseEntry::Sheath |
| uint32 ItemSparseEntry::SocketBonus |
| uint32 ItemSparseEntry::Stackable |
| uint32 ItemSparseEntry::StartQuest |
| float ItemSparseEntry::StatScalingFactor |
| uint32 ItemSparseEntry::TotemCategory |
| float ItemSparseEntry::Unk1 |
| float ItemSparseEntry::Unk2 |
The documentation for this struct was generated from the following file: